As of November 14, 2011, the iOS version is one of the highest rated iOS games of all time on Metacritic with a score of 94. Select Start Media awarded the game 7.9/10, praising the unique idea of "tower offence" and solid gameplay. GamesBeat gave the game a score of 80/100, saying, "While it's hard to control, Anomaly is still playable and enjoyable as long as you take the time to really master the interface first.". Reception Īnomaly: Warzone Earth received strong reviews from critics. A beta linux version was created but quickly scrapped as it was too buggy. The game was released on Xbox Live Arcade in April 2012. #ANOMALY WARZONE EARTH MRANTIFUN ANDROID#An Android version followed, initially as an exclusive release on the Amazon Appstore, on November 29, 2011, then as a general Android Market release on January 25, 2012. #ANOMALY WARZONE EARTH MRANTIFUN PC#In addition, the iOS and Android versions do not feature the levels set in Tokyo.Īnomaly: Warzone Earth was released on PC and Mac on Apand was released on iOS on Augas separate apps for iPhone and iPad. The iOS and Android versions omit the Commander in lieu of the player directly placing power using the touch-based interface. In the Windows, Mac, Linux and XBLA versions, players directly control a soldier on foot (dubbed the Commander) whom they use to pick up and drop the power-ups for the convoy. In addition, players can purchase and equip a number of different units with varying offensive and defensive attributes to make up the convoy. Players do not directly control the vehicles in the convoy, rather they set paths for the convoy to follow along city streets, while also dropping power-ups such as decoys or smoke-screens to aid the survival of the convoy. Players control a convoy of vehicles investigating anomalies around sections of a downed alien spacecraft, which are protected by various types of defensive towers that have to be destroyed. The style of the gameplay has been described as "reverse tower defense", "tower attack", and "tower offense". Tinkering in map view is surprisingly fun.Convoy has blue health bars while tower is red While there are down times as you roll through a cleared area, when the lasers start raining down from the towers and I realized my column was in trouble, I was as wide-eyed hunched over Anomaly as I've been in some games of Team Fortress 2. The balance of strategy and action is really impressive. The commander can be temporarily incapacitated from alien blasts, too, which can prove disastrous if it happens at the same moment the column is most vulnerable. I rushed around the streets, trying to replenish spent power-ups by picking up air drops while remaining close enough to my column to give it the support it needed. I became downright excitable during some intense firefights, especially when I realized too late that my route was decidedly less than optimal. Dropping a decoy in the middle of a firefight is great for drawing fire away from your vehicles, either giving them breathing room for fighting back or a break in the action for rumbling through a repair power-up. The wide smoke screen will obscure your column for multiple enemy towers, but it doesn't last very long. You have vehicle repair stations, smoke screens, decoys, and more at your disposal – all with timers and different areas of effect. If you think tower defense games are too chill, Anomaly's script-flip will have you rethinking that position. Supporting your column with power-ups is where Anomaly gets frenzied. Strangely, I had a lot of fun just trying to make the most efficient routes that could cause the greatest amount of devastation while minimizing both exposure and travel time. While you do not drive or aim vehicle weapons, you can zoom out to a high-level map view and click on intersections to designate the column's route through the battlezone. #ANOMALY WARZONE EARTH MRANTIFUN UPGRADE#Though you can create and upgrade a beefy convoy, success typically boils down to two things: your power-up deployment and your route planning. Leading with a well-armored APC, for example, will take some heat off the devastating but poorly armored launchers. – as well as the order of the vehicles within the column. You choose the make-up of your convoy – APCs, launchers, shielding vehicles, etc. You must make sure your column of vehicles (which you do not directly control) makes it through the defenses. You control a small on-foot commander that scouts out positions, picks up essential power-ups, and deploys resources as needed.
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